home *** CD-ROM | disk | FTP | other *** search
/ Minami 49 / MINAMI49.ISO / Extra / winamp503_full.exe / Plugins / Milkdrop / Geiss - Swirlie 5.milk < prev    next >
INI File  |  2003-09-30  |  2KB  |  69 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1.994
  4. fDecay=0.99
  5. fVideoEchoZoom=2
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=12
  18. nMotionVectorsY=9
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=0
  24. fWaveScale=1.693514
  25. fWaveSmoothing=0.9
  26. fWaveParam=0
  27. fModWaveAlphaStart=0.75
  28. fModWaveAlphaEnd=0.95
  29. fWarpAnimSpeed=0.451118
  30. fWarpScale=3.928016
  31. fZoomExponent=2.1
  32. fShader=0
  33. zoom=0.961
  34. rot=0
  35. cx=0.5
  36. cy=0.5
  37. dx=0
  38. dy=0
  39. warp=7.397955
  40. sx=1
  41. sy=1
  42. wave_r=0.65
  43. wave_g=0.65
  44. wave_b=0.65
  45. wave_x=0.5
  46. wave_y=0.95
  47. ob_size=0.03
  48. ob_r=0
  49. ob_g=0
  50. ob_b=0
  51. ob_a=0.5
  52. ib_size=0.01
  53. ib_r=0.34
  54. ib_g=0.34
  55. ib_b=0.34
  56. ib_a=0.5
  57. per_frame_1=wave_x = wave_x + 0.0200*( 0.60*sin(0.821*time) + 0.40*sin(0.621*time) );
  58. per_frame_2=wave_y = wave_y + 0.0200*( 0.60*sin(0.942*time) + 0.40*sin(0.722*time) );
  59. per_frame_3=wave_r = wave_r + 0.350*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) );
  60. per_frame_4=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) );
  61. per_frame_5=wave_b = wave_b + 0.350*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) );
  62. per_frame_6=rot = rot + 0.35*( 0.60*sin(0.21*time) + 0.30*sin(0.339*time) );
  63. per_frame_7=cx = cx + 0.30*( 0.60*sin(0.374*time) + 0.14*sin(0.194*time) );
  64. per_frame_8=cy = cy + 0.37*( 0.60*sin(0.274*time) + 0.10*sin(0.394*time) );
  65. per_frame_9=ib_r = ib_r + 0.2*sin(time*0.5413);
  66. per_frame_10=ib_g = ib_g + 0.2*sin(time*0.6459);
  67. per_frame_11=ib_b = ib_b + 0.2*sin(time*0.7354);
  68. per_frame_12=
  69.